It’s not a secret that Playerunknown’s Battlegrounds (known as PUBG – pronounced pub-gee) is the most played game on steam! It’s a global phenomenon, nothing as fast growing and exciting has happened since Minecraft!
PUBG 1.0 officially released on the 20th of December 2017! It is a phenomenon that an Early Access game, prior to its release has already a whooping ~25* million sold copies and millions of players worldwide.
Developer: PUBG Corporation
Publisher: PUBG Corporation, Microsoft
Released: December 20, 2017
For those of you who don’t know what PUBG is, it’s a battle royale – survival shooter, it is one of those games you can just load up, get in, and get out of quickly.
Players drop down from an airplane onto an island, raid towns similar to Eastern Europe country side or dusty forts in the desert for randomized gear, and stay within the confines of an electric blue circle that slowly shrinks the map from miles of open terrain to a few single square feet, forcing all survivors into the limited space.
The gist is that after parachuting down into the map where everyone is out to get you, it’s you versus 99 other people. Your job is to survive through any means necessary, go in guns blazing or play slow and avoid firefights, watch out because every few minutes, the blue circle will shrink, restricting the playable space of the map. You must do whatever it takes to claim the coveted “chicken dinner” title. That’s literally it.
PUBG is a lot of fun playing solo or in squads (of 2-4 players) with friends or random players! The Devs have managed to nail the shooting aspect, the loot system is unique and interesting – no two games are alike. – Part of this is because Devs have left enough silliness in the PUBG World. There’s enough guns in there to ensure that you’ll have a tool for any given situation and if you don’t have it, you can kill someone and take their loot.
While many other survival games have been bogged down with crazy rule sets, much of PUBG‘s top-level play is common sense. Don’t leave doors open or someone will know that you’re there, don’t get out of a moving car, that kind of stuff. It’s refreshing and well paced it won’t be a nonstop firefight all game, but you won’t be able to avoid firefights all game as well. Your game might be 2 minutes and it might go up to 35 minutes, everytime you don’t reach TOP 20 analyze your gameplay, get better, learn… PUBG has a learning curve – it will take you a while, but once you get a grip with bullet drops, attachments, exploring and knowing your loot spots – building your ultimate setup becomes easier and conquering THE TOP 10 every game seems easier!
A few hours into PUBG, you’ll get the feeling that everything, even the smallest detail, has a purpose. For example, every door is closed when a match begins, so doors exist as doors, but when spotted open, also serves as warning that you aren’t the first person to arrive at the location. Military bases and cities is where the best loot is at: powerful weapons, high grade defensive equipment – but that attracts more players, and thus more conflict. For a time, high-level players began to memorize the direction in which cars would be parked by default, so they could tell an untouched vehicle from a trap. The more you play, the more you learn.
The way you play is complete up to you, I’ve put in around 200 hours into PUBG across main and test servers, and I’ve played with all sorts of people. Some avoid danger, never engaging unless they absolutely have to. Others like to shut down anyone they perceive as a threat before it becomes one.
A win is a win, just as it’s okay to rage when you lose the game to someone you couldn’t see. It’s all part of the package, and PUBG isn’t afraid to deliver.
The Creator of PUBG Brendan Greene, started messing around with the ideas and concepts we all know and love, about five years ago. Brendan started out with mods on Arma 2, that was the birth of the battle royale genre. – H1Z1 licensed his idea and thus the start of Battle royale games!
After having a lot of traffic to his own servers, from his Arma 2 and Arma 3 mods, and working with H1Z1 Brendan was approached by Bluehole and offered to make his own game – thus PUBG was born!
In a recent interview to H3 Podcast Brendan promised that 1.0 is not the stop of development, bug fixes and E-sport ready game is on the way!
PUBG 1.0 is just a milestone – coming out of early access, there are plans in place to keep PUBG nice and fresh for up to 10 years! Once the game is going to be E-sports ready, Brendan has a dream of having tournaments in arenas, where the actual 100 players battle it out LIVE for the “Chicken Dinner”, not the 5 vs 5 guys we have been so used to seeing. I know i would definitely enjoy watching a tournament like that – supporting my favorite team, seeing the first casualties and the Last Man Standing!
It seems, that PUBG is here to stay and only improve over time!
If you seek action, if you like battle-royale, if you love a story packed into 30 minutes of action – look no further!
PUBG is here – Join! Survive! Enjoy Chicken Dinners!
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*Estimated sold digital copy count on 20.12.2017.